Word Mill Games, publishers of Mythic Role Playing, Mythic Game Master Emulator, and the Crafter Series.

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Mythic Game Master Emulator 2nd Edition

Mythic's oracle-style question resolution system revolutionized solo role-playing. The Second Edition of the Mythic Game Master Emulator updates the ground-breaking 2003 ruleset with essential new additions, a wide range of options to customize your adventures, and numerous refinements.

This new edition contains:
  • A revised and simplified Fate Chart for faster and more intuitive Fate Question resolution.
  • The new Fate Check system, receive answers without a chart.
  • Numerous rules refinements and enhancements taking into account two decades worth of Mythic player experiences.
  • Many options for fine-tuning Mythic to get the kind of role-playing experience you want.
  • 47 Meaning Tables to add just the right detail to your adventures when you need it.





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Mythic Magazine #38

This issue takes you to new worlds, with:

Solo Setting & World Creation System: Rules for generating game worlds to adventure in, randomly from nothing. This includes creating the genre and style of the setting, and a detailed history.

Make Your Own Elements Meaning Tables: Ideas and suggestions for assembling your own, custom-built Elements Meaning tables specific to your adventuring needs.



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Mythic Magazine Volume #37

This issue contains:

Troupe Style Solo Adventures: Suggestions for running a group of Characters with a common goal, where you choose which Player Character you want to control in each Scene.

Solo Roleplay In Video Games: Bring your solo roleplaying skills into your favorite immersive video games to add whole new layers of custom narrative and gameplay potential.





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Mythic Magazine Compilation #5
This compilation collects the complete volumes 25-30 into a single book. Articles include:
One-Page Mythic: A super simplified version of the Mythic Game Master Emulator, condensing the rules to a single page. Mythic doesn't get any simpler than this!
Handling Long Journeys In Solo Play: It's time to hit the road! This article details a systematic way to conceptualize and guide long journeys in solo play.
Running Solo Procedural Dramas: Guidelines for crafting solo adventure campaigns that follow dramatic tropes like procedural television shows.
Scene Treatments: Put thematic spins on Altered and Interrupt Scenes.
Giving Mythic A Personality: Apply a Game Master style template to Mythic to adjust the tone of your adventure experience.
Rules Guide: A comprehensive list of Mythic and Crafter rules, where to find them, and how to use them together.
Never-Ending Adventures: Thoughts and strategies on constructing solo adventures that have no specific quest and no goal-oriented end.
Mythic RPG Narrative Combat: An alternative to the Mythic RPG combat system, offering simpler game mechanics with a narrative focus.
One-Page Adventure Crafter: The One-Page treatment gets applied to The Adventure Crafter, boiling the narrative creation tool down to a single page of rules.
Swords & Towers: Two ready to use solo adventure scenarios - discover the powers of a mystical sword, and raid a high tech fortress in search of a stolen battledroid.
Dealing With Solo Adventure Pacing: Strategies for slowing down, and speeding up, your adventures.
Mythic As A Solo Journaling Game: Turn Mythic into a journaling experience!






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Mythic Magazine #36
This issue contains:

Location Based Adventures: Suggestions and strategies when the Player Character usually stays in one place, a Home Location, and adventure comes to you.

Mythic Stress & Fear Rules: Rules for Mythic play simulating mental strain, fear, its effects, and how to recover from it.





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Mythic Magazine Volume #35

This issue contains:

RPGs As Inspiration For Mythic Adventures: Minimize crunch with this solo play strategy where RPG mechanics are treated as suggestions, not rules.

Ideas For Cooperative Mythic Games: Approaches to optimize GM-less cooperative group play, and maybe add a little extra energy to it in the process.

News Feeds: Bring background situations in your adventure world to life with this system that makes remote events dynamic.





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Mythic Magazine #34
This issue contains:

One-Page Creature Crafter:
 Introduce creatures quickly and easily into your games with this super simplified version of the Creature Crafter that allows you to make monsters as you encounter them.

Fluid Scene Structure:
 A strategy for replacing Mythic's default Scene structure with a more fluid, fast-paced system where Scenes adjust as you play them.





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Mythic Role Playing Now Available In Coilbound Print

The coil craze continues! The classic Mythic Role Playing book is now available through Lulu in a softcover, coilbound edition.





Download Suggestions
See a form in one of the books or magazine issues that you'd like to download from the Resources page, but it isn't there? Send me a note requesting it and I'll get it there as soon as I can!



Tutorials Updated
Check out the Resources page for links to new tutorials added (updated as of 1/19/2024), and a few new reviews and actual plays.



Exchange Ideas With Mythic Players Online
Join other Mythic players for tips, discussions, and more Mythic goodness on Discord, Reddit, and Groups.io!



Mythic Downloads & Tutorials
Find useful downloads, like form-fillable PDF files for Mythic sheets, in the Resources section. You can also find links to online tutorials and actual plays so you can watch solo roleplaying in action!
RESOURCES



Mythic & Crafter Books, PDF & Print
Downloadable PDFs and printed Mythic and Crafter books can be found at DriveThruRPG.com and Amazon.

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Mythic RPG is a DriveThruRPG.com best selling product that made true solo role-playing a possibility, using any RPG. Mythic RPG introduced the concept of solo "oracle" engines in 2003, later breaking out the GM emulation rules from the full RPG in 2006 with Mythic Game Master Emulator.

The popularity of solo and GM-less RPG play has grown ever since.

The Mythic system has been expanded with further books offering additional options for your solo RPG experience. The monthly ezine
Mythic Magazine regularly presents new rules and tips.

Word Mill Games has also released the
Crafter Series of books, designed to give Game Masters more tools to make adventure creation quick and fun.




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Published monthly, Mythic Magazine is an ezine presenting new ideas and crunchy details for your Mythic and Crafter adventures. Each issue contains thoughts and discussion, new rules variations, and other goodies. It's a monthly toolbox of resources for your Mythic adventures to stir lots of good, creative thought.

Mythic Magazine is available for automatic monthly delivery through Patreon, or you can find individual copies on DriveThruRPG.com as they become available.

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Join The Email List For News & Goodies!

Join the monthly Word Mill Games email list for regular doses of:

Tips for solo play
Notices of new books
Special, e-mail only discounts

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